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Senior Concept Artist

Company: Lever
Location: San Marcos
Posted on: March 30, 2021

Job Description:

Concept Artists create iconic and memorable designs to draw players into our game for an immersive MMO play experience. In this--Senior Concept Artist role you will design--visual references for characters, creatures, environments, and props that--will inspire our team and contribute to the unique visual direction of our world. You will create mood paintings, color studies, and lighting keys to inform and guide the production team, bring focus to the look and feel of the game, and help them bring the artistic vision to life.-- Playable Worlds offers competitive salaries in the art field. An art test will be required of all selected candidates. Minimum Qualifications

  • 5+ years of professional experience as a Concept Artist in games.
  • Experience creating high quality drawings and illustrations.
  • Experience with 3D software and creating 2D design ideas to be translated into 3D game models.
  • MMO game development experience is a must with the ability to concept a variety of characters and creatures for large open, expansive worlds.
  • A demonstrated experience making next gen PC or console games.
  • The ability to effectively provide good draftsmanship in a timely manner and with a high degree of polish.
  • Exceptional understanding of anatomy, and the skill to create compelling character concepts with emotions and feelings.
  • An eye for color and detail.
  • Mastery of relevant software packages such as Photoshop and Illustrator.
  • Highly collaborative personality, using your creative energy to inspire and flesh out the vision with others on a team. Preferred Qualifications
    • Three shipped game titles or credits, preferably in a role--where you helped oversee the quality, scheduling and implementation of a large portion of the game's conceptual development.
    • Experience mentoring a growing team of artists and enjoys the process of helping others grow fundamentally.
    • Basic understanding of 3D with experience creating design iterations to be translated into 3D with Maya or ZBrush.
    • Experience working with art outsource companies and managing deliverables according to established SOWS.
    • Knowledge of agile development practices and tools, such as Jira, Basecamp, Trello, etc. Job descriptions are not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that may be required of the employee. Playable Worlds Inc. is proud to be an Equal Opportunity Employer. We are committed to the principle of equal employment opportunity for all employees and to providing employees with a work environment free of discrimination and harassment. All employment decisions at are based on business needs, job requirements and individual qualifications, without regard to race, color, religion or belief, national, social or ethnic origin, sex (including pregnancy), age, physical, mental or sensory disability, HIV Status, sexual orientation, gender identity and/or expression, marital, civil union or domestic partnership status, past or present military service, family medical history or genetic information, family or parental status, or any other status protected by the laws or regulations in the locations where we operate. Playable Worlds will not tolerate discrimination or harassment based on any of these characteristics. Applicants of all ages, identities, and backgrounds are encouraged to apply. Playable Worlds will provide reasonable accommodation to employees who have protected disabilities consistent with local law. Who referred you to this position? Enter their first and last name here. Are you willing to relocate?* What's your citizenship / employment eligibility?* What's your highest level of education completed?* College or University* Are you 18 years of age or older?* Website, blog or portfolio:* Desired salary* In 150 characters or fewer, tell us what makes you unique. Try to be creative and say something that will catch our eye!* 150 References: Please enter names and contact information:* How many years of professional game development experience do you have?* How many AAA game tiles have you worked on?* Describe your experience level with Unreal, Unity, or equivalent proprietary engines?*

Keywords: Lever, San Marcos , Senior Concept Artist, Advertising , San Marcos, California

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